Atvir Dres: The Last Prince of Tear

News

The shape of things to come

Posted by JanusForbeare on July 2, 2012 at 8:30 PM

As many of you already know, Atvir Dres: The Last Prince of Tear had its alpha release last Thursday. We're excited to have made it this far - but the job is far from over! Here's a quick breakdown of our plans for the next couple of updates (not necessarily in order of release):



COSMETIC OVERHAUL

-New skin for Atvir

-Custom weapons (sabre and double-bladed knife)

-Custom armour for Atvir

-Audio polishing on previous versions' voice files

-Custom hair (possible)

-Custom eyes (possible)

 


CONTENT UPDATE #1: ATVIR EXPANDED

-Quest: “A Friend of a Friend” added (with black market contact)

-“Read to me” dialogue option (number of books limited at this stage)

-“Did I ever tell you about the time” dialogue option expanded

-“Let’s talk about our other companions” dialogue option expanded

-Additional banter, combat, and greeting lines

-Tactical orders added

 


Bear in mind that this is not set in stone - some elements may be released sooner, or later, than listed. Also, this list does not account for quickfix updates, which will be uploaded to the Nexus regularly to address conflicts and errors that have been brought to our attention.


Last but definitely not least, I want to extend a warm welcome to Viltuska, the newest member of the AD dev team! Vil is the author behind the very successful (and sorely needed) Skyrim Sewers mod, available on the Nexus. He has volunteered his time and considerable talents to help us develop custom cells and dungeons for future content updates - so you can definitely look forwards to some quality dungeon crawling in the weeks and months ahead!

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2 Comments

Reply Calfurious
10:16 PM on August 11, 2012 
Are you still working on atvir?
Reply JanusForbeare
9:41 AM on August 12, 2012 
Yes!

I was on vacation for the last couple of weeks, and didn't do anything more substantial than log into the Nexus to check download/endorsement numbers. However, I'm back at work now, and have immersed myself in the project again. That being said, I'll likely be a little less active on the Nexus for the time being, since I'll be focusing more on modding than on talking about modding. :P

That being said, work on the first content update is coming along nicely!